Structure / Landmark Names: Abattoir (slaughterhouse)
Abbey
Academy (+ alchemist, arcane, artificer’s, bards, healers, mages, military, naval, royal, science)
Ale House (tavern)
Alley
Altar (deity, element, power, environment, luck, magic, old one, outsider, sacrificial, spirit, etc)
Amphitheater
Aquarium
Aqueduct
Archives
Archway
Arena (+ gladiatorial, music, performance, racing, sports)
Asylum
Auction House
Aviary
Bakery
Bank
Bar
Barn
Barracks
Bathhouse
Battle Ground
Bazaar
Black Market, Underground Market
Board (+ message, quest)
Boom Chain - harbor chain or river chain used to block boats. Operated from a chain tower
Breakwater
Brewery
Bridge (Covered Bridge, Draw Bridge, Living Root Bridge, Rope Bridge, Sky Bridge)
Brothel, House of Ill Repute
Bungalow
Burial Mound
Cabin
Cache (+ pirates, rebel, smugglers, thieves)
Caer / Cair (stronghold)
Cairn
Canal
Cantina
Caravan (wagons)(+ merchant, military, nomads, pilgrims, prison, refugee, settlers, slavers)
Caravanserai (inn / outfitter for caravans)
Casino, Gambling Hall
Castle
Catacombs
Cathedral
Causeway
Cellar (+ root, storm, wine)
Cemetery
Chain Tower - tower used to raise or lower a boom chain (harbor or river chain)
Chapel
Chateau
Church
Circle of Stones
Circle of Wagons
Circus
Cistern
Citadel
City
Cliff Dwellings
Coach House
Coffeehouse
College (+ alchemist, arcane, bards, healers, mages, naval, of artificers, of science, royal)
Colosseum
Conservatory (greenhouse)
Convent, Nunnery
Corral (cattle, horse, livestock)
Cottage
Courthouse
Covered Walkway
Croft (rented farmhouse & land)
Crypt, Mausoleum, Sepulcher, Tomb
Dam
Den (+ assassins, drug, gambling, hookah, opium, smugglers, thieves)
Dig Site (fossils, minerals, ruins)
Dike
Dock (boat, ship, airship)
Dockyard
Dojo, Sparring Hall, Training Hall
Dome
Drug (+ den, lounge, parlor)
Dugout, Pit-House
Dungeon, Jail, Prison
Embassy (+ country, race, realm, world)
Estate
Executioners Block
Fairgrounds
Farm (animal, crop, dairy, share croppers)
Ferry
Fighting Pit
Flotilla (+ town, village, city)
Forge
Fort, Fortress (+ coastal, island, mountain, sea / wooden, stone, metal)
Fortifications (cheval de frise, moat, palisade, towers, trench, wall, wooden stakes)
Fountain
Freehold
Gallows, Gibbet
Gambling (+ den, hall, lounge, parlor), Casino
Garden, Gardens (+ crop*, flower, hanging, herb, mushroom, rock, rooftop, sculpture, zen)
Garrison
Gate, Gates
Gate House
Giant (+ construct, golem, idol, mecha, statue)
Gibbet, Gallows
Granary
Grange - farmhouse & outbuildings
Grave (+ fresh, marker, mass, open, site, stone, vacated, yard)
Grave Yard
Grounds (+ burial, fair, parade, sacred, tourney, training)
Guard House
Guard Post
Guild, Guild Hall, Guild House
Hall (+ city, gambling, guild, mead, meeting, music, opera, town, training)
Hanging Tree, Hangmans Tree
Harbor
Hatchery (animal, beast, monster)
Hedge Maze
Henge
Hideout
Hold
Home
Homestead
Hookah (+ bar, den, lounge, parlor)
Horreum (warehouse)
Hostel (bed & breakfast)
House (+ bath, boat, coach, coffee, farm, guard, guest, guild, long, manor, opera, ritual, safe, smoke, sod, summer, tea, theater, turf, winter)
House of Ill Repute, Brothel
Hovel
Hut, Huts (adobe, cloth, earthen, grass, hide, ice, mud, snow, stone, straw, wood)
Idol
Inn
Jail, Dungeon, Prison
Keep
Labyrinth
Library (+ arcane, great, royal)
Lift (wench & platform)
Lighthouse
Lock, Locks (waterway)
Lodge (+ hunting, masons, medicine, porters, safari, secret society*, sweat, wardens)
Lyceum - hall for public lectures
Machinery (from bygone age or civilization / size – cart, building, town)
Magical Construct (energy construct, giant levitating crystal, moving sculpture, rune stones, sigil stones)
Manor
Marker
Marker Stone (border stone, boundary stone)
Market, Market Place, Market Square
Market Stall, Street Stall
Massage Parlor
Mausoleum, Crypt, Sepulcher, Tomb
Mead Hall
Memorial
Messenger Pigeon Loft
Mews (row or courtyard of stables and carriage houses with living quarters above them)
Midden (+ heap, mound, pile)
Mill
Minaret
Mine, Mines (coal, crystal [normal, magic], gem stone [normal, magic], guano, metal [normal, magic], mineral [normal, magic], salt, substance)
Mission (place for missionary work)
Moat (+ dry, lava, mud, quicksand, spiked, tar, water)
Monastery
Monolith
Monument
Mosque
Mound (+ burial, ceremonial, midden, shell, temple)
Museum
Music Hall
Nunnery, Convent
Obelisk
Observatory
Opera Hall / Opera House
Opium Den
Orchard
Orphanage
Outfitters
Outpost
Paddock
Palace
Palisade
Parade Grounds, Training Grounds
Park
Parlor, Parlour (drug, massage, tattoo)
Pen, Pens (+ animal, monster, slave)
Pier
Pillar, Pillars
Pit (+ dwelling, fighting, monster, prison, slave)
Plantation
Plazza
Port
Portal
Prison, Dungeon, Jail
Pub
Public Square
Pueblo
Pyramid
Pyre (+ funeral)
Quarry (crystal, magic crystal, metal, mineral, stone, substance)
Ranch (animal, monster)
Redoubt (temporary fortification)
Reflecting Pool, Reflection Pool
Road, Roads (cobblestone, dirt, paved / + abandoned, cross, main, rural)
Root Cellar
Ruin, Ruins
Rune Stone
Sally Port (secure, controlled entry way to a fortification or prison)
Sanctuary
Sauna
Sawmill
Scaffolding
School
Sculpture (+ large, giant, garden, scale city model)
Sea Gate
Sea Wall
Sepulcher, Crypt, Mausoleum, Tomb
Sewer, Sewers
Shack
Shanty Town
Shelter
Ship Graveyard
Shipwreck
Shipyard, Shipyards
Shop
Shrine (deity, druidic, element, power, environment, guardian, luck, magic, old one, outsider, spirit, etc)
Siege Tower
Sign
Sign Post
Site (+ building, camp, construction, dig, excavation, grave, ritual)
Slaughter House
Slums
Smithy
Sparring Hall, Dojo, Training Hall
Square (+ market, public, town)
Stables
Stair
Statue (Idol, large, giant, guardian, monument)
Steading (farmstead, homestead)
Stockade
Stockyard
Store
Storehouse, Warehouse
Street
Street Vendors, Market Stall, Street Stall ( alcove, booth, cart, stall, stand, tent)
Stronghold
Sun Dial
Sunken (city, ruins, ship, temple)
Supply Post
Symbol (coat of arms, emblem, flag, ritual circle, rune, seal, sigil, symbol, ward)
Taphouse (inn / tavern with liquor on tap)
Tavern
Tea House
Temple
Tent City (+ merchant, military, nomads, pilgrims, refugee, settlers, squatters)
Theater House
Tomb, Crypt, Mausoleum, Sepulcher
Totem Pole
Tourney Field / Tournament Field
Tower (+ bell, chain, clock, guard, peel, siege, signal, watch, wizard)
Town
Trade Route
Trading Post
Training Grounds, Parade Grounds
Training Hall, Dojo, Sparring Hall
Tree House
Tree Town
Trench (+ spiked)
Tunnel
University (+ alchemist, arcane, artificer’s, bards, healers, mages, naval, of science, royal)
Vault
Villa (large country house / estate)
Village
Vineyard
Wall (+ barrier, breached, city, earthen, great, inner, outer, sea, stone, town)
Warehouse, Storehouse
Watch Tower
Water Mill
Well (+ artesian, covered, dry, house, of magic, water)
Well House
Wharf
Windmill
Winery
Work Camp
Workshop
Yurt (round tent covered in skins or felt, used by nomads)
Ziggurat
Zoo (mundane, rare, exotic, magical, alien - creatures)
Structure Mods: (structure type + mod)
Architectural Influence - Arabic, Asian, European, Germanic, Mexican, Turkish, Fantasy Culture, etc
Aware - animated / sentient / genius loci / benevolent / hostile / mischievous
Built Over - ancient ruins, battle ground, cave system, grave site, magical nexus, mines, portal, prison, temple, tomb, well of magic
Dimensional Anomaly - structure appears in a fixed location. appears & disappears at certain time or during certain events
Ghostly / Out of phase - structure can be seen but is intangible
Magic - absorbing, amplified magic, anti-magic, cursed, divine, infernal, magically (sealed, warded), recharge mana, reduced magic, wild magic
State - ½ buried, abandoned, barricaded, burned, collapsed, condemned, cursed, desecrated, flooded, for sale, haunted, hidden, infested, leaning, overgrown, ransacked, recently excavated, ruined, sacred, sunken, under construction
Unusual Feature - clockwork, front for “x”, hidden by illusion, levitating, mobile, on stilts, shape shifting door
Unusual Material - crystal, earth, ice, living plants, metal, monster (bone, carapace, hide, scale, shell), pykrete (ice + cotten), resin, shaped stone
Wandering - structure occasionally moves to a new location / locomotion - deconstructs & rebuilds at new location, levitating, sliding, teleportation, walking
Districts: Administration - ?
Business - market, merchant, “x” industry, trade, trader
Entertainment - arena, opera, poet, theater
Leadership - council, palace, senate
Location - canal, (n, s, e, w) gate, harbor, hill, plateau, under town, waterside
Magic - ?
Military - garrison, soldier
New vs Old - old town
Religion - temple
Social Status - royal, noble, upper class, lower class, slums / platinum, gold, silver, iron, copper / diamond, ruby, sapphire, emerald, jade
What it’s known for - fish, of bells, spice
Guilds: adventurers, alchemist, artisans, assassins, bankers, bards, bounty hunters, caravan trade, couriers, courtesans, craftsman, demon hunters, explorers, fighters, mage, mage hunters, masons, merchants, mercenary, miners, monster hunters, monster trainers, peace keepers, relic hunters, thieves, thief hunters, tinkerers, trade, treasure hunters, warriors, witch hunters, wizards
Offices: archivist, barrister, city hall, constable, courier, guards, guild (type), harbor master, information broker, magistrate, money changer, money lender, port authority, public records, scribe, sheriff, town hall, transportation (dirigible / magic flying ship / magic portal / stagecoach / teleportation / train), wardens
Shops: alchemist, animal trainer, apothecary, armorer, artificer, baker, barber, blacksmith, boatwright, book store, bowyer, butcher, candle maker, candy, carpenter, cheesemonger, clothier, cobbler, cooper, curio, druggist, dyer, enchanter, fishmonger, fletcher, fortune teller, general store, glass blower, greengrocer, hat, healer, herbalist, incense, jeweler, leather worker, lock smith, magic shop, mapmaker, mask, mercer (textiles), metal smith (gold, silver, copper, pewter), miller, oil merchant, oracle, outfitters, paper maker, pawn, perfume, pet shop, pharmacist, potter, rope maker, rug shop, sailwright, seer, shipwright, spice, stone mason, sundries, tailor, talismonger, tanner, tattoo parlor, tea shop, thatcher, tinkerer, travel office, wainwright (cartwright), weaver, ward maker, weapon smith, wig maker
Useful Links: City Building: d100 Architectural Styles d100 City Streets, Squares and other City Areas d100 Inn Oddities d100 Market Stalls d100 Things for which a region is famous d100 Town / City Landmarks d100 Towns & Cities with backstories Town Names d100 Towns & Villages d100 Town Exports Bones of the Tarrasque - random small town generator Collaborative Gamer - System for creating towns Lets Build a City Medieval Civilization Generator Medieval Demographics Pirate location name generator Single City Campaign Strategy Games City Generator Super Quick Guide for City Building Text Based Town Description Generator Why a city is famous Guilds World Building Partial Names World Building Flow Chart NPCs: Medieval Occupations List of fantasy Occupations List of NPC Motivations List of Negative Personality Traits List of Positive Personality Traits List of NPC Desires List of NPC Fears List of NPC Quirks List of NPC Secrets Negatherium - NPC Generator NPC Generator This is your life - NPC Generator Map Makers / Generators: Arkenforge - Maps & Tools AutoREALM - Map Maker BattlemapForge - Map Maker Black Scrolls - Modular Map Tiles Cze & Peku - Map Artist Dave's Mapper - Map Generator Dungeonfog - Map Maker DumgeonMapster - Map Parts Dungeonographer - Map Maker Dyson Logos - Free Maps Kanka - World Building Tools - Free Kassoon - House Generator Map Hammer - Map Tiles Northern Cartography - Free Maps Photoshop - Battle Map Tutorial Pyromancers - Dungeon Painter Studio RPG Inferno Tools - topdown simple map creator RPG Land Maps - 3D topdown maps of Villages, Towns, and Cities VTT Wiki - Mapping Making Software Watabou - Medieval Fantasy City Map Generator Watabou - Medieval Fantasy City Map Generator 2 3D Terrain Stores: 3D Printable Terrain Corvus Games Terrain Imperial Terrain Infinite Dimensions Games OTP Terrain & Miniatures Printable Scenery RPG Tools / Random Generators: Donjon - RPG Tools / Random Generators Dungeon Masters Vault - RPG Tools / Random Generators Oh My GameMaster - towns, shops, NPCs, traps Wizardawn - NPC, Shop, Inventory Generator List of Map Tools & Generators Battle Maps: Battlemaps Ancient Arena Ancient Bridge Ancient Dungeon Anglers Wharf Bandit Hideout Breakwater Docks Bridge Border Crossing Bridge Checkpoint Caravan Camp Castle Donan City Canal City Tavern Colossus Port Cottage Derion Graveyard Desert Oasis Desert Street Alley Dungeon Living Quarters Dwarf Lands Farming Village Forester's House Forest Shack Fort Construction Fortified Settlement Garden Temple Goldleaf Abby Grand Port Great Library Green Bastion Island Fortress Jodak's Mill Jungle Camp Justice Square Lonely Outpost Marble Quarry Monster Festival Mountain Cottage Mountain Monastery Mountain Temple Orangestead Farm Ozymandias Pirate Tavern Roadside Village Rocky Harbor Royal Museum Ruins of the abyss Sacred Grove Sanguine Inn at night Seaside Bastion Serene Lakeside Sewers Shrine of the Sanguine Sky Bridge Taxidermy Parlour Temple above the clouds The Cabin The Fighting Pit Titan Rigger Map Travellers Guild Hall Underdark Trading Outpost Village Graveyard Village Street Witch's Cottage City / Town Maps: Anchorage Isle City of Mul'Domar City of Twyrif Coastal Town Cursed Village Port Abadon Port Town Sulari Capital Swamp of Bullwugs Town of Jarlang Town of Tharg Other: Cities with backstories Culture Generator List of Environments & Geological Formations tartarianarchitecture - architecture pics Living Root Bridges Edit - last edit 02/12/2021
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